Graphics Reference
In-Depth Information
￿
HTML and JavaScript
￿
No-Flash Backup
￿
Deep Linking
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Collecting User Data
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Quality Control
Choosing Your Tools
When you
'
re tasked with building a Flash Web site, it doesn
'
t
'
necessarily mean that you
ll be working in the Flash IDE. It really just
'
means that you
ll be using one (or more) of several choices of tools to
compile .swf files for users to view and interact with in the Flash
Player. The tools you use will depend on several factors ranging from
the project requirements to your personal experience level to budgets.
Oh, and let
s not forget a few more important factors like the capabil-
ities of a given tool or the ease of execution of a given task. For
example, a project with a lot of animation is probably going to call for
Flash Professional CS5 over Flash Builder 4. On the other side of that
example and in my own personal experience, Flash Builder is
probably going to be a better choice for a project that
'
smoreabout
data (HTTPService, WebService, and so on) and less about animation.
Of course when it comes to making things look pretty, both options
are outstanding and you
'
'
re only bound by your creativity.
Flash
As I was saying, one option you have when you
'
re creating a Flash
WebsiteistodosowithFlashitselfandthisisthemostlikely
option when you
re talking about microsites in the realm of advertis-
ing. For this topic, I
'
m using Flash Professional CS5 (Fig. 9.1) but
CS4 and CS3 are obviously still extremely valid options. If you
'
'
re
Figure 9.1 Flash Professional CS5.
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