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Find the shortest path between x and y in the polygon bounded by
P
,
Q
,
and cutting segments ʾ and μ in which x
ʾ and y
μ .
end procedure
As mentioned, in [ 1 ] a shortest path algorithm based on incremental convex hull
was used. We, however, use alternatively the algorithm described in subsection 2.2 .
Following is the algorithm, based on the idea of the multiple shooting method, for
solving approximately the geometric shortest path problem in a simple polygon.
Algorithm 1 Multiple Shooting Method for 2D Shortest Path Problems
Input: vertices a and b of a simple polygon
, respectively) is
the polyline formed by vertices of the polygon from a to b ( b to a , respectively)
in counterclockwise order.
Output: an approximate shortest path
PQ
, where
P
(
Q
Z
between a and b in
PQ
.
1. Divide the polygon
PQ
into suitable
T i
by cutting segments ʾ 1 ,...,ʾ k . Set
j = 0. Choose initial points a i
ʾ i ,for i =1 ,...,k .
a i
, a i +1 , ʾ i , ʾ i +1 to get shortest path
Z i
between a i
and a i +1
2. Call
SP
Z i
in
satisfy simultaneously the multiple shooting structure,
i.e., the collinear condition holds true, then goto 4 .
Otherwise, refine shooting points a i
T i . Check if all
ʾ i to ensure that the collinear condition
holds true.
3. j = j +1, goto 2 .
4. return
i =1 Z i
Z
:=
.
The Hausdorff distance between two sets A and B in 2D, denoted by d H ( A, B ),
is defined by
d H ( A, B ) = max
{
sup
x∈A
y∈B
inf
x
y
, sup
y∈B
x∈A
inf
x
y
}
.
By means of Hausdorff distance, the Algorithm 1 gives an appropriate shortest
path between two points a and b in
D
by the following.
Theorem 3 ([ 1 ]). Assume that a and b are points in a simple polygon
D
and x i
SP ( a, b ) ,i =0 , 1 ,...,k +1 ,x 0 = a, x k +1 = b .If a i ∈D
such that
[ a i ,x i ]
ↂD
, 0
i
k +1 , then
d H k +1
=1 SP ( a i− 1 ,a i ) ,SP ( a, b )
2
max
+1
x i
a i
.
i
0
≤i≤k
2.4 Numerical Example
The algorithms are implemented in C++ code and run on Ubuntu Linux oper-
ating system with platform Intel Core i3, CPU 530 3.0HGz x 4. Fig. 4 shows a
simple example of the shortest path between the vertex of smallest x -coordinate,
denoted by a , and the vertex of largest x -coordinate, denoted by b , in the mono-
tone polygon
PQ
of 40 vertices.
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