Information Technology Reference
In-Depth Information
Thinking about interfaces is thinking too small. Designing human-
computer experience isn't about building a better desktop. It's about creat-
ing imaginary worlds that have a special relationship to reality: worlds in
which we can extend, amplify, and enrich our own capacities to think, feel,
and act. Hopefully, this chapter has persuaded you that knowledge from
the theatrical domain can help us in that task. The next two chapters are
designed to give you a deeper understanding of some of the most relevant
aspects of dramatic theory and to apply them to interactive forms.
 
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