Game Development Reference
In-Depth Information
Figure 7.24
Creating bones for
the neck and head
4. On many other game enemy models this might be enough, but zombies are always
cooler if they can bite. To add a jaw bone to the armature, extrude a small bone from
the tail/tip of the Head bone and press Alt+P to access the Clear Parent menu. Select
Disconnect Bone and move the bone so its head is at the base of the zombie's jaw
where it meets the neck. Move the bone's tail/tip so it is near the chin, as shown in
Figure 7.25. Call this new bone Jaw .
Figure 7.25
Creating a bone for
the jaw
 
Search WWH ::




Custom Search