Game Development Reference
In-Depth Information
Figure 7.2
Our zombie rigged
with Rigify
Figure 7.3 shows the zombie in a Unity test file. In the upper-right corner of the screen,
the game's frame rate is displayed. Frame rate is the speed at which the game plays back
onscreen as the user interacts with it. Many games run at between 30 frames per second
(fps) to 60 fps. In this particular image, the frame rate is shown at 7.5 fps with four zom-
bies (including the one peeking through the wall) onscreen at once.
Figure 7.3
The Rigify-animated
zombie in Unity
 
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