Game Development Reference
In-Depth Information
ChapTEr 6
Digital Painting Color Maps
In this chapter,
you will be stepping out of Blender briefly to add colored
details to your zombie. This is best done by painting these details in other programs such
as Adobe Photoshop or GIMP. To add these details, you will utilize the UV template and
normal map you created in previous chapters. To help you create your zombie's color map,
this chapter will give you non-software-specific advice that can be applied to many digi-
tal painting programs.
This chapter covers the following topics:
■
Understanding digital painting
■
Preparing for color map painting
■
Digital painting best practices
■
Applying the color map to the zombie
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