Game Development Reference
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12. What states can the game be in, even in times between active play? How does an
athlete behave in each state? What are her goals in each state, and in team play,
what is the collective goal of the team in each state? How does the individual ath-
lete's behavior contribute to meeting the team's goal?
13. Are you going to offer automatic simulation of matches? How will that be done?
14. What will the audio commentary be like? What events will it cover?
15. How does instant replay work?
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