Game Development Reference
In-Depth Information
The Spyro the Dragon games use a hub-and-spoke plan. The games include several
hubs, called homeworlds , each of which is the center of its level. Various spokes lead
off from the hubs to areas with different themes.
FIGURE 12.5
The hub-and-spoke
layout
Combinations of Layouts
Many layouts combine aspects of each type of layout, providing, for instance, net-
worked spaces to accomplish tasks within a larger linear framework. The layout in
Figure 12.6 corresponds to the story structure of many large RPGs, which tend to
offer one major story arc and a large number of subplots or quests. Adventure
games quite often use a combination structure too, letting players do considerable
exploration in one area before moving on to another. Note the similarities with
Figure 19.7 in Chapter 19, “Adventure Games.”
FIGURE 12.6
A combined linear and
networked layout
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