Game Development Reference
In-Depth Information
Exchange 5:
Player: “That's all we need. You can go.”
Response: “About time.”
Action: END.
Exchange 6:
Player: [Polite] “That's good, we'll need the name of the bar.”
Response: “I was in Foley's from 9 until midnight.”
Action: Delete exchanges 6, 7, 8, and 9. Add… [exchanges from the “Ask About Evidence”
menu].
Exchange 7:
Player: [Neutral] “Yeah? What bar were you in?”
Response: “Foley's. I'm there every night.”
Action: Delete exchanges 6, 7, 8, and 9. Add… [exchanges from the “Time of Bar Visit” menu].
Exchange 8:
Player: [Direct] “You better not be lying. What's the name of the bar?”
Response: “I ain't lying. It was Foley's Bar.”
Action: Delete exchanges 6, 7, 8, and 9. Add… [exchanges from the “Time of Bar Visit” menu].
Exchange 9:
Player: [Accusatory] “You weren't in any bar, you were in the alley shooting Keane.”
Response: “No I wasn't, and you've got nothing.”
Action: Delete exchanges 6, 7, 8, and 9. Add exchanges 12 and 13.
Exchange 10:
Player: [Sarcastic] “Oh, yeah, you're a model citizen. You got an alibi?”
Response: “I was in
a bar, OK?”
Action: Delete exchanges 10 and 11. Add exchanges 6, 7, 8, and 9.
Exchange 11:
Player: [Accusatory] “That's not what your police record says. Where were you?”
Response: “Look, I was in a bar. 9 to midnight.”
Action: Delete exchanges 10 and 11. Add… [exchanges from the “Ask About Evidence “ menu].
Exchange 12:
Player: [Direct] “You're the prime suspect, unless you convince us otherwise.”
Response: “Yeah, well I was in Foley's bar.”
Action: Delete exchanges 12 and 13. Add… [exchanges from the “Time of Bar Visit” menu].
Exchange 13:
Player: [Threatening] “If you know who did it, you better talk or we'll charge you.”
Response: “Fine, charge me. I want a lawyer.”
Action: END.
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