Game Development Reference
In-Depth Information
Figure 7-4.
Android run configuration for Doom
Now let's play some Doom. From the emulator, click Menu
➤
Start and monitor the log view to
make sure everything works. Consider the log fragment in Listing 7-26.
Listing 7-26.
Log Fragment from a Doom Run
DEBUG/DoomClient(23981): Loading JNI librray from doom_jni
DEBUG/LibLoader(23981): Trying to load library doom_jni from LD_PATH: /system/lib
DEBUG/dalvikvm(23981): Trying to load lib /data/data/org.doom/lib/libdoom_jni.so 0x43733de8
DEBUG/dalvikvm(23981): Added shared lib /data/data/org.doom/lib/libdoom_jni.so 0x43733de8
DEBUG/dalvikvm(23981): No JNI_OnLoad found in /data/data/org.doom/lib/libdoom_jni.so
«
0x43733de8
DEBUG/DoomTools(23981): Sound folder: /sdcard/doom/sound
DEBUG/DoomClient(23981): Starting doom thread with wad doom1.wad sound enabled? true
«
Orientation:1
DEBUG/DoomClient(23981): **Doom Message: Main argv[0]=doom
DEBUG/DoomClient(23981): **Doom Message: Main argv[1]=-width
DEBUG/DoomClient(23981): **Doom Message: Main argv[2]=480
DEBUG/DoomClient(23981): **Doom Message: Main argv[3]=-height
DEBUG/DoomClient(23981): **Doom Message: Main argv[4]=320
DEBUG/DoomClient(23981): **Doom Message: Main argv[5]=-iwad