Game Development Reference
In-Depth Information
LEVEL 13
Back To The Future
The World of Mobile and Web Games
There and Back Again: The World of Mobile Games •
Mobile Game Styles and Forms •
Operating Systems for Mobile Devices: iOS and Android •
General Considerations for Working on Mobile Game Platforms •
HTML5: The Pitfalls of a New Standard •
Enter The Web Audio API •
Flash is Dead—Long Live Flash! •
Learning Outcomes:
Overall knowledge of the mobile and casual gaming markets •
Distinguish between the functionality of the iOS and Android operating systems •
Understand how audio functions on mobile platforms •
There and Back Again: The World
of Mobile Games
You've been learning throughout this topic that games come in all
shapes and sizes. Although most folks seem to concentrate on the latest
high-budget, AAA titles (and certainly these games seem to garner the
most press), an entire world of gaming takes place online and on phones,
tablets, and other mobile devices. There's a big, big world of online and
mobile gaming out there, and at the moment, it's growing much faster
than the AAA console-based world is. This level focuses on that world
and its unique sound requirements.
 
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