Game Development Reference
In-Depth Information
games. You can use this now to change angle and elevation with the
addition of the following keys:
• W
Zooms into the scene
• S
Zooms back out of the scene
• A
Tracks camera to the left
• D
Tracks camera to the right
• E
Tracks camera up
• Q
Tracks camera down
You can use the mouse or trackpad plus the Hand tool to move
around the scene as well, and there are alternate controls, which you
can use if these don't work or you're really curious:
• Use the arrow keys to move around on the X and Z axes
• X Axis (left/right, with the left and right arrows)
• Z Axis (forward/back with the up-arrow forward and the down-arrow
back)
• Hold Option/Alt and click-drag to orbit the camera around the current
pivot point
• Hold Option/Alt and middle click-drag to drag the Scene View camera
around. You need a three-button mouse (or trackpad shortcut) for
this.
• Hold Option/Alt and right click-drag to zoom the Scene View. This is
the same as scrolling with your mouse wheel or using the W and S keys
in Flythrough.
One extremely important thing to do is to be able to center your view
on something you've selected. So, once you have found the object you
want to select, click on it and press the F (Frame) key with the cursor in
the Scene View. This will center the Scene View and pivot point on the
selection.
Help, I'm Lost In Space!
We've all been there. Suddenly your camera is pointing towards some
random direction and you're totally lost. So another extremely nifty
thing, is that if you know the name and location of a Game Object in the
Hierarchy, you can click on it, hover the mouse within the Scene View
(don't click in the Scene View, as this could potentially select another
object), press F and the view will instantly zoom to that object and center
it in the view.
OK—Take a few minutes and try l ying through the scene using the
controls mentioned here.
 
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