Information Technology Reference
In-Depth Information
face - creativewaves.omnium.net.au - within the
Galleries area, along with every other facet of the
project including lectures, discussions, team work,
transcripts of the live chat sessions and profiles
of every participant who took part.
The third in the series of Creative Waves proj-
ects, titled Collabor8 - creativewaves.omnium.
net.au/c8 - was recently run in 2008 and saw
students from art & design colleges in Australia
and China link together online to examine specific
cultural, visual and language differences that af-
fect creative work taking place between the two
countries. For details of all the projects and to
view the archives since 1998, visit the Omnium
website: www.omnium.net.au
Green, H., & Hannon, C. (2007). Their Space:
Education for a Digital Generation. London:
Demos.
Holden, J. (2007). Logging On: Culture, Partici-
pation and the Web. London: Demos.
Johnson, S. (2001). Emergence: the connected
lives of ants, brains, cities, and software. London:
Scribner.
Leadbeater, C. (2008). We-think: The Power of
Mass Creativity. London: Profile Books Ltd.
Leadbeater, C., & Miller, P. (2004). The pro-am
revolution: how enthusiasts are changing our
society and economy. London: Demos.
Lenhart,A., Madden, M., & Hitlin, P. (2005). Teens
and Technology: Youth are leading the transition
to a fully wired and mobile nation. Washington,
DC: Pew Internet & American Life.
reFerenCes
Bennett, R. (2000). Om'nium [vds]: Presenting an
On-Line Future for Tertiary [Design] Education.
Outline 9 , (winter 9), 17-24.
McDonough, W., & Braungart, M. (2002). Cradle
to Cradle: Remaking the Way We Make Things.
New York: North Point Press.
Bennett, R., Chan, L. K., & Polaine, A. (2004).
The Future Has Already Happened: Dispelling
some myths of online education. Proceedings of
the Australian Council of University Art and De-
sign Schools Annual Conference 2004, Canberra,
Australia. Retrieved from http://www.acuads.com.
au/conf2004/conf2004.htm.
McMillan, S. J., & Morrison, M. (2006). Coming
of age with the internet: A qualitative exploration
of how the internet has become an integral part of
young people's lives. New Media & Society , 8 (1),
73-95. doi:10.1177/1461444806059871
O'Reilly, T. (2005). What Is Web 2.0: Design
Patterns and Business Models for the Next Gen-
eration of Software. Retrieved October 8, 2007,
from http://www.oreillynet.com/pub/a/oreilly/
tim/news/2005/09/30/what-is-web-20.html
Castells, M. (2000). The Rise of the Network
Society: The Information Age: Economy, Society
and Culture Vol 1 (The Information Age). London:
Blackwell Publishers.
Coates, T. (2006). Greater than the sum of its
parts . Paper presented at the Future of Web Apps,
San Francisco.
Patrick, C. (1937). Creative Thought in Artists.
The Journal of Psychology , 4.
Rheingold, H. (2003). Smart Mobs: The Next
Social Revolution. New York: Perseus Books,
U.S.
Gillingson, S., & O'Leary, D. (2006). Working
progress: how to reconnect young people and
organisations. London: Demos.
Salmon, G. K. (2000). E-moderating the Key
to Teaching & Learning Online. London: Rout-
ledgeFarmer.
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