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emerged increasingly over the last decade
within many creative industries, studios
and agencies.
range of free-roaming mentors and invited
special guests.
•
Identifying:
Following the more individu-
al 'gathering' stage of the process, a proj-
ect will subtlety evolve into a more col-
laborative community at this stage where
emphasis is placed on each creative team
recognising, via discussions and dialogue,
points of contact, commonality, difference
and overlapping interests arising from pro-
cess works being produced as a result of
the initial activities. It is also a stage within
the process to begin identifying what a cre-
ative team may aim achieve as a result of
the project and delegating roles for each
member to take responsibility for.
omnium's Five-stage Process for
online Collaborative Creativity (oCC)
Although originally constructed by recollect-
ing our own collective educational experiences
throughout art and design colleges, and later our
experiences in professional settings as designers
and educators, we have continued to adapt and
modify a five-stage online collaborative & creative
(OCC) process by aligning our own perceptions
to achieve an effective, analytical and intelligent
working, teaching and learning methodology
(Figure 1):
•
Distilling & Abstracting:
During the
dis-
tilling and abstracting
stage each working
team continues to discuss their intended
creative direction and establish their collab-
orative working process. This stage breaks
down ideas from the works produced from
the preceding
gathering
and
identifying
stages and places an increasing demand on
the participants' abilities to critically assess
their combined creative outcomes through
discussion and feedback. Working collab-
oratively as small teams, this stage is most
interesting in regard to the collective de-
cisions made to keep and/or discard ideas
previously offered and challenges the no-
tion of individual possession of ideas and
promotes issues of collective ownership.
•
Socialising:
The first stage of Omnium's
online collaborative creativity process
aims to encourage initial individual in-
volvement by all participants to not only
introduce their own work, but introduce
themselves through early discussions and
autobiographies. Through construction ori-
entation tasks requested by project facilita-
tors participants are also subtly introduced
to the technicalities of the user-interface
without tedious formalities of a technical
'how-to-use' guide.
•
Gathering:
The second stage of the pro-
cess aims to encourage initial individual
contribution from all participants, while si-
multaneously producing process work that
provides the project with a rich and var-
ied mixture of cultural and personal back-
grounds. It is a chance for each participant
to feel they have contributed to the project
and grow in confidence as a rich resource
of visual research material, ongoing dis-
cussions and suggested links to other on-
line resources grows. This stage is also the
beginning of an array of feedback to the
students in their working teams from the
•
Resolving:
The final
resolving
stage ulti-
mately leads to the production of collab-
orative final submissions. The execution of
final works provides opportunities for par-
ticipants to then reflect upon the entirety of
their creative process: from the individual
beginnings of a project to the collaborative
and collectively examined outcomes. In a
project such as Creative Waves 07, there is
arguably a further stage of
implementation
where the outcomes are manufactured or
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