Information Technology Reference
In-Depth Information
ventional writing classes. IEEE Transactions on
Professional Communication , 43 (2), 166-184.
Paulsen, M., & St. John, E. P. (2002). Social class
and college costs: Examining between college
choice and persistence. The Journal of Higher
Education, 73 (2), 189-236.
Mehrotra, C. M. (2003). In defense of educational
programs for older adults. Educational Gerontol-
ogy , 29 , 645-655.
Paulus, P. B., Legett, K., Dzindolet, M. T., Coskun,
H., & Putman, V. L. (2002). Social and cognitive
influences in group brainstorming: Prediction
of production gains and losses. In W. Stroebe &
M. Hewstone (Eds.), European review of social
psychology (pp. 299-325). London: Wiley.
Merriam S. B., & Simpson, E. L. (2000). A guide
to research for educators and trainers of adults
(2 nd ed.). Krieger Publishing Company.
Michailidou, A., & Economides, A. (2003). El-
earn: Towards a collaborative educational virtual
environment. Journal of Information Technology
Education, 2 , 131-152.
Potter, R. E., & Bathazard, P. A. (2002). Under-
standing human interactions and performance in
the virtual team. Journal of Information Technol-
ogy Theory and Application (JITTA) , 4 (1), 1-23.
Mortenson, S. T. (2002). Sex, communication and
cultural values: Individualism-collectivism as a
mediator of sex differences in communication in
two cultures. Communication Reports, 15 (1).
Raybourn, E. M. (2001). Designing an emergent
culture of negotiation in collaborative virtual
communities: The DomeCityMOO simulation.
In E. Churchill, D. Snowden, & A. Munro (Eds.),
Collaborative virtual environments (pp. 247-264).
Springer.
Mudur, S. (2001). On the need for cultural rep-
resentation in interactive systems. In R. Earn-
shaw, R. Guedj, A. van Dam, & J. Vince (Eds.),
Frontiers of human-centered computing, online
communities and virtual environments (pp. 299-
310) . Springer.
Raybourn, E. M., Kings, N. J., & Davies, J.
(2003). Adding cultural signposts in adaptive
community-based environments [Special issue on
intelligent community-based systems]. Interacting
With Computers: The Interdisciplinary Journal
of Human-Computer Interaction, 15 (1), 91-107.
Elsevier Science Ireland Ltd.
Muirhead, B. (2000). Enhancing social interac-
tion in computer-mediated distance education.
Educational Technology & Society, 3 (4), 4-11.
Myers, M., & Tan, F. (2002). Beyond models of
national culture in information systems research .
Journal of Global Information Management ,
10 (1), 24-32.
Rich, M. (1997). A learning community on the
Internet: An exercise with masters students. In
Proceedings of Americas Conference on Informa-
tion Systems, Indianapolis .
Nijholt, A. (2005). Human and virtual agents
interacting in the virtuality continuum. In Pro-
ceedings of ACTAS II: IX Symposio Internacional
de Comunicacion Social, Centro de Linguistica
Aplicade, Santiago de Cuba (pp. 551-558).
Richardson, J. A., & Turner, A. (2000). A large-
scale “local” evaluation of students' learning
experiences using virtual learning environments.
Educational Technology & Society, 3 (4).
Obidah, J. (2000). Mediating boundaries of race,
class and professorial authority as a critical
multiculturalist. Teachers College Record , 102 ,
1035-1061.
Rovai, A. A. P. (2002). A preliminary look at
the structural differences of higher education
classroom communities in traditional and ALN
courses. Journal of Asynchronous Learning
Network s, 6 (1), 41-56.
Search WWH ::




Custom Search