Game Development Reference
In-Depth Information
Conners, Sean P., and Iris Shepard. “Who's Betting on he Hunger Games ? A Case
for Young-Adult Literature.” In Critical Insights: Contemporary Speculative Fiction ,
edited by M. Keith Booker, 115-36. Amenia, NY: Grey House Publishing, 2013.
Consalvo, Mia. Cheating . Cambridge, MA: MIT Press, 2007.
Coppa, Francesca. “Women, Star Trek , and the Early Development of Fannish Vidding.”
Transformative Works and Cultures 1 (2007), http://journal.transformativeworks.org/
index.php/twc/article/view/44/64.
Costikyan, Greg. “Boardgame Aesthetics.” In Tabletop: Analog Game Design , edited by
Greg Costikyan and Drew Davidson, 179-86. US: ETC Press, 2011.
—. “Games, Storytelling, and Breaking the String.” In Second Person: Role-Playing and
Story in Games and Playable Media , edited by Pat Harrigan and Noah Wardrip-
Fruin, 5-14. Cambridge, MA: MIT Press, 2007.
—. “I Have No Words & I Must Design.” In he Game Design Reader , edited by Katie
Salen and Eric Zimmerman, 192-211. Cambridge, MA: MIT Press, 2006.
—. Uncertainty in Games . Cambridge, MA: MIT Press. 2013.
Couldry, Nick. Media Rituals: A Critical Approach. London: Routledge, 2003.
Cover, Jennifer G. he Creation of Narrative in Tabletop Role-Playing Games. Jeferson,
NC: McFarland, 2010.
Creeber, Glen. Serial Television: Big Drama on the Small Screen . London: BFI
Publishing, 2004.
Curwood, Jen Scott. “ he Hunger Games : Literature, Literacy, and Online Ainity
Spaces.” Language Arts 90, no. 6 (2013): 417-27.
d'Astous, Alain, and Karine Gagnon. “An Inquiry into the Factors hat Impact on
Consumer Appreciation of a Board Game.” Journal of Consumer Marketing 24, no. 2
(2007): 80-89.
Davisson, Amber, and Paul Booth. “Reconceptualizing Communication and Agency in
Fan Activity: A Proposal for a Projected Interactivity Model for Fan Studies.” Texas
Speech Communication Journal 32, no. 1 (2007): 33-43.
Dena, Christy. “Current State of Cross Media Storytelling: Preliminary Observations for
Future Design.” European Information Systems Technologies Event . 2004. Accessed
June 06, 2013. http://www.christydena.com /Docs/DENA_CrossMediaObservations.
pdf.
Derrida, Jacques. On Grammatology . Translated by Gayatri Chakravorty Spivak.
Baltimore, MD: Johns Hopkins University Press, 1967.
Desmond, John, and Peter Hawkes. Adaptation: Studying Film and Literature. New York:
McGaw, 2005.
Deuze, Mark. “Convergence Culture in the Creative Industries.” International Journal of
Cultural Studies 10, no. 2 (2007): 243-63.
—. Media Life . Cambridge, MA: Polity Press, 2012.
—. “Participation, Remediation, Bricolage: Considering Principal Components of a
Digital Culture.” he Information Society 22, no. 2 (2006): 63-75.
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