Game Development Reference
In-Depth Information
19 Sutton-Smith,
Ambiguity of Play
, 11.
20 Compare the Ninth Doctor images here
http://www.boardgamegeek.com
/
thread/139140/component-review, with the generic images here
http://www.
boardgamegeek.com
/image/416335/doctor-who-interactive-electronic-board-
game.
21 See
http://www.boardgamegeek.com/
image/441137/doctor-who-interactive-
electronic-board-game.
22 Matt Hills,
Triumph of a Time Lord: Regenerating
Doctor Who
in the Twenty-First
Century
(London: IB Tauris, 2010), 5.
23 “
Doctor Who
:
he Interactive Electronic Board Game
,” n.d. (accessed July 10, 2013),
http://www.boardgamegeek.com
/collection/items/boardgame/19378?rated=1.
24 Sutton-Smith,
Ambiguity of Play,
149.
25 Alexander Galloway,
Gaming: Essays on Algorithmic Culture
(Minneapolis, MN:
University of Minnesota Press, 2006), 37, 100.
26
Doctor Who: Time Travelling Action Game,
6.
27 David Butler, Introduction to
Time and Relative Dissertations in Space
, ed. David
Butler (Manchester, UK: Manchester University Press, 2007), 7.
28 Paul Booth and Jef Burnham, “Who Are We? Re-Envisioning the Doctor in the
21st Century,” in
Remake Television: Reboot, Re-use, Recycle
, ed. Carlen Lavigne
(Lanham, MD: Lexington Books, 2014); Hills,
Triumph of a Time Lord
.
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