Game Development Reference
In-Depth Information
13 Booth, “Quest of the Magi,” 134; van Dijck, “'You Have One Identity,'” 205.
14 Henry Jacoby, ed., Game of hrones and Philosophy (Hoboken, NJ: John Wiley and
Sons, 2012); James Lowder (ed.), Beyond the Wall: Exploring George R.R. Martin's
A Song of Ice and Fire , from A Game of hrones to A Dance with Dragons (Dallas,
TX: Benbella Books, 2012).
15 Woods, “Last Man,” 1.
16 Ida Rochani Adi, “Popularizing Epic Narrative in George R.R. Martin's A Game of
hrones ,” Humaniora 24 (2012).
17 Adi, “Popularizing Epic Narrative,” 2.
18 Nancy Baym, Personal Connections in the Digital Age (Cambridge, MA: Polity
Press, 2010), 91.
19 Woods, “Last Man,” 4.
20 Peterson, Playing at the World ; Woods, “Last Man.”
21 Pulsipher, “he hree Player Problem.”
22 Giovanna Mascheroni, “Citizenship Online: Identity, Subactivism and
Participation,” Observatorio Journal 7, no. 3 (2013): 95.
23 Pulsipher, “he hree Player Problem,” 23.
24 Peterson, Playing at the World, 24.
25 Amelia Barikin, “Making Worlds in Art And Science Fiction,” in Proceedings of
the 19th International Symposium of Electronic Art, ISEA2013 , Sydney, eds. Kathy
Cleland, Laura Fisher, and Ross Harley, 2013 (accessed June 01, 2014), http://ses.
library.usyd.edu.au/handle/2123/9475, 2.
26 Gwenllian-Jones, “Virtual Reality”; Lancaster, Interacting with Babylon 5, 30.
27 Lancaster, Interacting with Babylon 5, 30.
28 Woods, “Last Man,” 2.
29 Woods, “Last Man,” 7.
30 Mittell, “Narrative Complexity.”
31 Baym, Personal Connections , 90.
32 Baym, Personal Connections , 91-92.
33 Lee Rainie and Barry Wellman, Networked: he New Social Operating System
(Cambridge, MA: MIT Press, 2012), 7.
34 Zizi Papacharissi, “A Networked Self: Identity Performance and Sociability on
Social Network Sites,” in Frontiers in New Media Research , eds. Francis L. F. Lee,
Louis Leung, Jack Linchuan Qiu, and Donna S. C. Chu (New York: Routledge,
2013), 210.
35 Wagner, Godwired , 54.
36 Lancaster, Interacting with Babylon 5, 93.
37 Lancaster, Interacting with Babylon 5 , 98.
38 Lancaster, Interacting with Babylon 5 , 98.
39 Lancaster, Interacting with Babylon 5 , 98.
Search WWH ::




Custom Search