Information Technology Reference
In-Depth Information
The New York Times. (2010).
France Télécom Needs
'Radical Change' After Suicides,
Report Says. Retrieved
(27/9/2010) from http://www.nytimes.com/2010/03/09/
technology/09telecom.html?_r=1&scp=3&sq=&st=nyt.
Trivedi, B. (2010).
Sensory hijack: rewiring brains
to see with sound
, New Scientist, 2773, August 14,
downloaded from http://www.newscientist.com/article/
mg20727731.500-sensory-hijack-rewiring-brains-to-see-
with-sound.html?full=true, 6 October 2010
Theimer, M., Demers, A., & Welch, B. (1993).
Operating
System Issues for PDAs
. In Proceedings of the Fourth
Workshop on Workstation Operating Systems. IEEE.
Tsai, J. Y., Kelley, P., Drielsma, P., Cranor, L., Hong, J.,
& Sadeh, N. (2009). Who's Viewed You? The Impact of
Feedback in a Mobile Location Sharing System.
Proceed-
ings of
,
CHI2009
, 2003-2012.
Tijerina, L., Palmer, E., & Goodman, M. J. (1998). Driver
workload assessment of route guidance system destination
entry while driving. Technical Report UMTRI-96-30,
The University of Michigan Transportation Research
Institute, USA.
Tsimhoni, O., Smith, D., & Green, P. (2002). Destination
entry while driving: Speech recognition versus a touch-
screen keyboard. Technical Report UMTRI-2001-24,
The University of Michigan Transportation Research
Institute, USA.
Times, N. F. C. (2010).
Sony Faces an Uncertain Mar-
ket for its FeliCa Technology
. Available at: http://www.
nfctimes.com/news/chart-article-contactless-e-money-
japan-felica-chips.
Tufano, D. R. (1997). Automotive HUDs: The over-
looked safety issues.
Human Factors
,
39
(2), 303-311.
doi:10.1518/001872097778543840
Toffin, D., Reymond, G., Kemeny, A., & Droulez, J.
(2003). Influence of steering wheel torque feedback in a
dynamic driving simulator. In Proceedings of the Driving
Simulation Conference North America 8-10 Oct 2003,
Dearborn, USA.
Tufegdzic, Pamela. (8/10/10).
Cell Phone Gaming Soars
as Consoles and Handhelds Sputter
. http://www.isup-
pli.com/Home-and-Consumer-Electronics/News/Pages/
Cell-Phone-Gaming-Soars-as-Consoles-and-Handhelds-
Sputter.aspx. iSupply Corp.
Tornros, J. (1998). Driving behaviour in a real and a
simulated road tunnel - A validation study.
Accident;
Analysis and Prevention
,
30
(4), 497-503. doi:10.1016/
S0001-4575(97)00099-7
Turunen, M., & Hakulinen, J. Hella, J., Rajaniemi, J-P.,
Melto, A., Mäkinen, E., Rantala, J., Heimonen, T., Laivo,
T., Soronen, H., Hansen, M., Valkama, P., Miettinen, T. &
Raisamo, R.,(n.d.). Multimodal interaction with speech,
gestures, and haptic feedback in a media center applica-
tion,
Proceedings INTERACT'09
, 836-837.
Tractinsky, N., & Zmiri, D. (2006). Exploring attributes
of skins as potential antecedents of emotion in HCI. In
Fishwick, P. (Ed.),
Aesthetic computing
(pp. 405-421).
Cambridge, MA: MIT Press.
Vaage, O. (2000).
Mediabruks undersøkelse
. Oslo: Sta-
tistics Norway.
Transport Canada (2006). R Occlusion Research. Presen-
tation given to the AAM driver focus task force, Detroit
June 2006.
Väänänen-Vainio-Mattila, K., Oksman, V., & Vainio, T.
(2007). Exploring the User Experience Factors in Design-
ing Successful Mobile Internet Services for Business Use.
In
Mobile Internet User Experience Workshop, 2007.
http://research.nokia.com/events/miux.html
Treen, C. (2009).
Usability evaluation in the mobile world:
Will existing methods suffice?
MA Thesis, Department
of Psychology, Carleton University, Ottawa, Canada.
Väänänen-Vainio-Mattila, K., & Ruuska, S. (2000). De-
signing Mobile Phones and Communicators for Consum-
ers' Needs at Nokia. In E. Bergman (Ed.),
Information
Appliances and Beyond: Interaction Design for Consumer
Products
(pp. 169-204). Morgan Kaufmann.
Treiman, R., & Bourassa, D. C. (2000). The development
of spelling skill.
Topics in Language Disorders
,
20
, 1-18.
doi:10.1097/00011363-200020030-00004
Search WWH ::
Custom Search