Graphics Reference
In-Depth Information
[Mand83]
Mandelbrot, Benoit B.,
The Fractal Geometry of Nature
, W.H. Freeman and Co., 1983.
[Reev83]
Reeves, William T., “Particle Systems—A Technique for Modeling a Class of Fuzzy Objects,”
ACM TOG,
2
(2), 91-108.
[ReBl85]
Reeves, William T., and Blau, R., “Approximate and Probabilistic Algorithms for Shading and
Rendering Particle Systems,” SIGGRAPH 85,
19
(3), July 1985, 313-322.
[Smit84]
Smith, Alvy Ray, “Plants, Fractals, and Formal Languages,” Course Notes, Volume 15,
SIGGRAPH 84, July 1984, 1-10.
[VelB94]
Vellekoop, M., and Berglund, R., “On Intervals, Transitivity = Chaos,” Amer. Math. Monthly,
101
, 1994, 353-355.
General Computer Graphics
[Ange00]
Angel, Edward,
Interactive Computer Graphics: A Top-down Approach with OpenGL
, 2
nd
Edition., Addison-Wesley Longman, Inc., 2000.
[BalB82]
Ballard, D.H., and Brown, C.M.,
Computer Vision
, Prentice-Hall, 1982.
[BeaB82]
Beatty, J.C., and Booth, K.S., editors,
Tutorial: Computer Graphics
, 2nd Edition, IEEE Comp.
Society Press, 1982.
[Boot79]
Booth, Kellogg S.,
Tutorial: Computer Graphics
, IEEE Computer Society, 1979.
[Earn85]
Earnshaw, R.A., editor,
Fundamental Algorithms for Computer Graphics
, Springer-Verlag, 1985.
[FVFH90]
Foley, J.D., van Dam, A., Feiner, S.K., and Hughes, J.F.,
Computer Graphics: Principles and
Practice, 2
nd
Edition, Addison-Wesley Publ. Co., 1990.
[Free80]
Freeman, H., editor,
Tutorial and Selected Readings in Interactive Computer Graphics
, IEEE
Comp. Society Press, 1980.
[Hill90]
Hill, F.S. Jr.,
Computer Graphics
, MacMillan Publ. Co., 1990.
Hill, F.S. Jr.,
Computer Graphics Using OpenGL
, 2
nd
[Hill01]
Edition, Prentice Hall, 2001.
[JGMH88]
Joy, Kenneth I., Grant, Charles W., Max, Nelson L., and Hatfield, Lansing,
Tutorial: Computer
Graphics: Image Synthesis
, IEEE Computer Society Press, 1988.
[MagT87]
Magnenat-Thalmann, Nadia, and Thalmann, Daniel,
Image Synthesis: Theory and Practice
,
Springer-Verlag, 1987.
[Miel91]
Mielke, Bruce,
Integrated Computer Graphics
, West Publishing Co., 1991.
[PokG89]
Pokorny, Cornel K., and Gerald, Curtis F.,
Computer Graphics: The Principles Behind the Ar nd
Science
, Franklin, Beedle and Associates, 1989.
[Roge98]
Rogers, David F.,
Procedural Elements for Computer Graphics
, 2nd Edition, McGraw-Hill,
1998.
[Watt90]
Watt, A.,
Fundamentals of Three Dimensional Computer Graphics
, Addison-Wesley Publ. Co.,
1990.
Geodesics
[AgHK00]
Agarwal, Pankaj K., Har-Peled, Sariel, and Karia, Meetesh, “Computing Approximate Short-
est Paths on Convex Polytopes,” in
Proc. of the 16
th
Annual Symp. on Computational Geome-
try
, Hong Kong, June 12-14, 2000, ACM Press, 270-279.
Chen, Jindong, and Han, Yije, “Shortest Paths on a Polyhedron,” in
Proc. of the 6
th
Annual
Symp. on Computational Geometry
, Berkeley, California, June 6-8, 1990, ACM Press, 360-369.
[CheH90]
Kapoor, S., “Efficient Computation of Geodesic Shortest Paths,”
Proc. 31
st
Annual ACM Symp.
Theory of Comput.
, Atlanta, Georgia, 1999, 770-779.
[Kapo99]
[KSHS03]
Kumar, G.V.V., Ravi, Srinivasan, Prabha, Holla, V., Devaraja, Shastry, K.G., and Prakash, B.G.,
“Geodesic Curve Computations on Surfaces,” CAGD,
20
(2), May 2003, 119-133.
[MiMP87]
Mitchell, Joseph S.B., Mount, David M., and Papadimitrious, Christos H., “The Discrete
Geodesic Problem,” SIAM J. Computing,
16
(4), August 1987, 647-668.
[ShaS86]
Sharir, M., and Schorr, A., “On Shortest Paths in Polyhedral Spaces,” SIAM J. Computing,
15
(1), February 1986, 193-215.
Geometric Modeling Topics
[AllG90]
Allgower, E.L., and Georg, K.,
Numerical Continuation Methods: An Introduction
, Springer
Verlag, 1990.
[Barn92]
Barnhill, Robert E., editor,
Geometry Processing for Design and Manufacturing
, SIAM, 1992.
[BarB83]
Barnhill, Robert E., and Boehm, Wolfgang, editors,
Surfaces in Computer Aided Geometric
Design
, North-Holland, 1983.