Game Development Reference
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2. Try taking some classic, retro games from the era before genres—games
such as Spacewar, Lunar Lander, and PacMan—and see what genre you
think they should be assigned to.
3. Try and think of games that it is diffi cult to attribute a genre to. What is it
about these games that causes problems?
Solutions to all tasks and exercises throughout this topic can be found on the associ-
ated web site.
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