Game Development Reference
In-Depth Information
31. Perry, “Grand Theft Auto III.”
32. Ibid.
33. Ibid.
34. Tal Blevins, “Grand Theft Auto III,” IGN.com, http://pc.ign.com/
articles/360/360877p1.html.
35. Jef Gerstmann, “Grand Theft Auto III Review,” GameSpot,
http://www.gamespot.com/ps2/action/grandtheftauto3/review.
html?om_act=convert&om_clk=gssummary&tag=summary;read-review.
36. Ibid.
37. Jef Gerstmann, “Grand Theft Auto: Vice City Review,” GameSpot,
http://www.gamespot.com/ps2/action/grandtheftautovicecity/review.
html?om_act=convert&om_clk=gssummary&tag=summary;read-review.
38. Chris Roper, “Grand Theft Auto: Vice City Stories Review,” IGN.com,
http://psp.ign.com /articles/742/742681p1.html.
39. Jeremy Dunham, “Grand Theft Auto: San Andreas,” IGN.com, http://ps2.
ign.com/articles/559/559560p1.html.
40. Jef Gerstmann, “Grand Theft Auto: San Andreas Review,” IGN.com,
http://www.gamespot.com/ps2/action/gta4/review.html?om_act=convert
&om_clk=gssummary&tag=summary;read-review.
41. Justin Calvert, “Grand Theft Auto IV Review,” IGN.com, http://www.games-
pot.com/ps3/action/grandtheftauto4/review.html. Parenthesis in original.
42. Matt Makepeace, “Grand Theft Auto IV Review,” Animation Arena, http://
www.animationarena.com/video-game-reviews/grand-theft-auto-iv.html.
43. Hilary Goldstein, “Grand Theft Auto IV Review,” IGN.com, http://ps3.ign.
com/articles/869/869541p1.html. Parenthesis in original.
44. This is a particularly interesting section of the game, which references events in
U.S. politics, including the mayor's 'wide stance' in the bathroom as a nod to
Senator Larry Craig, and a variety of other small touches that made me laugh.
45. Hilary Goldstein, “GTA IV: The Lost and Damned Review,” IGN.com,
http://xboxlive.ign.com/articles/954/954427p1.html.
46. Ibid.
47. Tom Price, “Grand Theft Auto IV: The Lost & Damned Review,” TeamX-
box, http://reviews.teamxbox.com/xbox-360/1655/Grand-Theft-Auto- IV-
The-Lost-Damned/p1/.
48. Jesse Carey, “Choose Your Battles,” CBN.com, http://www.cbn.com/family/
parenting/carey_grand_theft_auto.aspx.
NOTES TO CHAPTER 6
1. There are exceptions to this, most notably the arcade action of NBA JAM ,
and the pleasure that comes from destroying the computer on the lowest dif-
fi culty setting.
2. Sports games are generally broken into categories of simulation style and
arcade style. Simulation-style games seek to replicate what is found in the
ol ine version of the sport, while arcade-style games are caricatures of the
sport. In NBA JAM players have gigantic heads, can catch fi re when success-
ful, and routinely perform ridiculous dunks.
3. Frank Cifaldi, “EA Reports Strong Q4 Digital Growth, Narrower Annual
Loss,” Gamasutra, http://www.gamasutra.com/view/news/34512/EA_
Reports_Strong_Q4_Digital_Growth_Narrower_Annual_Loss.php.
4. Alan Schwarz, “Madden Puts Concussions in New Light in His Game,”
The New York Times , http://www.nytimes.com/2011/04/03/sports/
football/03madden.html.
 
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