Game Development Reference
In-Depth Information
12.
Kris Graft, “Super Meat Boy, 'Tofu Boy' Square Of In PETA Dust-Up,”
13.
James Egan, “Star Trek Online Producer Blog Explains Early Choices Made
in Development,” Massively,
http://massively.joystiq.com/2009/03/17/star-
14.
Craig Zinkievich, “Focusing the Experience,”
MMORPG.com
Blogs,
http://
15.
Devblogs are CCP's term for developer blogs.
16.
Brendan Drain, “EVE Live Developer Chat Tonight to Discuss Incursion
Game Design,” Massively,
http://massively.joystiq.com/2011/01/24/eve-live-
17.
Sony Computer Entertainment America LLC, “PlayStation.Blog,” SCEA,
19.
Kushner,
Masters of Doom
.
20.
Alex Afrasiabi (Furor) and Jef rey Kaplan (Tigole) were both prominent
Ever-
quest
players hired by Blizzard during their design of
World of Warcraft
.
22.
Kris Graft, “Take-Two's Zelnick Stresses Importance of Metacritic Scores,”
23.
Ibid.
24.
For more on Metacritic scores and how they are reached, see
http://www.
25.
Kyle Horner, “City of Heroes Players Created Content Surpasses Dev's in 24
Hours,” Massively,
http://massively.joystiq.com/2009/04/18/city-of-heroes-
26.
James Egan, “Rampant Farming Forces Paragon Studios to Remove City
of Heroes Badges,” Massively,
http://massively.joystiq.com/2009/05/24/
28.
Ibid.
29.
John Lomaga, “LittleBigPlanet User Created Levels Break 3.6 Million,”
30.
Shane Bettenhausen, “1UP's 10 Favorite User-Generated Little Big Planet
Levels (So Far),”
1UP.com,
http://www.1up.com/news/1up-10-favorite-user-
generated-big.
32.
Ben Maxwell, “First User-Made Level Pack for LittleBigPlanet 2,”
EDGE
,
planet-2.
33.
Justin McElroy, “GDC08: Spore Producer Talks User-Generated Content,”