Game Development Reference
In-Depth Information
11. Edmund McMillen, “Super Meat Boy vs Peta!,” Team Meat Blog, http://
supermeatboy.com/65/Super_Meat_Boy_vs_Peta_/.
12. Kris Graft, “Super Meat Boy, 'Tofu Boy' Square Of In PETA Dust-Up,”
Gamasutra, http://gamasutra.com/view/news/31823/Super_Meat_Boy_
Tof u _ B oy_ S qua re _O f _In_PETA_DustUp.php.
13. James Egan, “Star Trek Online Producer Blog Explains Early Choices Made
in Development,” Massively, http://massively.joystiq.com/2009/03/17/star-
trek-online-producer-blog-explains-early-choices-made-in-de/.
14. Craig Zinkievich, “Focusing the Experience,” MMORPG.com Blogs, http://
www.mmorpg.com/blogs/Awenyddion/032009/3505.
15. Devblogs are CCP's term for developer blogs.
16. Brendan Drain, “EVE Live Developer Chat Tonight to Discuss Incursion
Game Design,” Massively, http://massively.joystiq.com/2011/01/24/eve-live-
developer-chat-tonight-to-discuss-incursion-game-design/.
17. Sony Computer Entertainment America LLC, “PlayStation.Blog,” SCEA,
http://blog.us.playstation.com/.
18. Brandon Boyer, “SCEA Launches PlayStation.Blog,” Gamasutra, http://
gamasutra.com/view/news/14286/SCEA_Launches_PlayStationBlog.php.
19. Kushner, Masters of Doom .
20. Alex Afrasiabi (Furor) and Jef rey Kaplan (Tigole) were both prominent Ever-
quest players hired by Blizzard during their design of World of Warcraft .
21. Nathan Brown, “World of Starcraft Modder Of ered Job,” EDGE , http://
www.next-gen.biz/news/%E2%80%9Cworld-of-starcraft%E2%80%9D-
modder-of ered-job.
22. Kris Graft, “Take-Two's Zelnick Stresses Importance of Metacritic Scores,”
Gamasutra, http://gamasutra.com/view/news/33092/TakeTwos_Zelnick_
Stresses_Importance_Of_Metacritic_Scores.php.
23. Ibid.
24. For more on Metacritic scores and how they are reached, see http://www.
metacritic.com/about-metascores.
25. Kyle Horner, “City of Heroes Players Created Content Surpasses Dev's in 24
Hours,” Massively, http://massively.joystiq.com/2009/04/18/city-of-heroes-
player-created-content-surpasses-devs-in-24-hour/.
26. James Egan, “Rampant Farming Forces Paragon Studios to Remove City
of Heroes Badges,” Massively, http://massively.joystiq.com/2009/05/24/
rampant-farming-forces-paragon-studios-to-remove-city-of-heroes/.
27. Brendan Drain, “Redefi ning MMOs: Player Developers!,” Massively, http://
massively.joystiq.com/2009/07/23/redefi ning-mmos-player-developers/.
28. Ibid.
29. John Lomaga, “LittleBigPlanet User Created Levels Break 3.6 Million,”
VGrevolution, http://www.vgrevolution.com/2011/02/littlebigplanet-user-
created-levels-break-3-6-million/.
30. Shane Bettenhausen, “1UP's 10 Favorite User-Generated Little Big Planet
Levels (So Far),” 1UP.com, http://www.1up.com/news/1up-10-favorite-user-
generated-big.
31. Syroc, “Hansel and Gretelbot—Creator Interview!,” Little Big Land, http://
www.littlebigland.com/hansel-and-gretelbot-creator-interview/.
32. Ben Maxwell, “First User-Made Level Pack for LittleBigPlanet 2,” EDGE ,
http://www.next-gen.biz/news/first-user-made-level-pack-for-littlebig
planet-2.
33. Justin McElroy, “GDC08: Spore Producer Talks User-Generated Content,”
joystiq, http://www.joystiq.com/2008/02/20/gdc08-spore-producer-talks-
user-generated-content/.
 
 
 
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