Game Development Reference
In-Depth Information
controversial games work and why they seem so hard to comprehend. In
this case, GTA demonstrates how games function rhetorically, using small
details and humor along with the careful construction of a protagonist to
make a crime spree seem like the least noteworthy part of a video game.
Humor, details, and the deliberate depiction of a protagonist are seen
in the words, design, and play of GTA . Looking more deeply at texts also
requires examining the economic structure within which they are devel-
oped, an area where wordplay shows how, for EA Sports, that “it's in the
game.”
 
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