Graphics Reference
In-Depth Information
your content and, most importantly, to get sign-off or approval before
you invest a lot of effort into the final movie.
As you plan out the movie, you'll want to think about the compo-
nents. In addition to screen shots, lessons, and questions (if you have
any), make sure you plan for the extra elements that complete the
movie. For example, you may want to include:
Title page
Credits page
Copyright page
Opening/closing graphic or splash screen
Introductory material, such as prerequisites and/or assumptions
you've made about the audience experience and skill level. This
section often includes discussion of special navigation features you
may have in the movie.
The body of your movie (demonstration, simulation, or assess-
ment slides)
Feedback mechanism, which can be as simple as including an
e-mail address or contact information at the end of the movie, or
as complex as creating text boxes for viewer input and having the
content e-mailed to you
Ending, such as a final slide that lets the viewer know the movie is
over
Planning Paths through Your Movie
As you build your movie with Captivate, there are numerous places
where you can pause the movie to await viewer interaction. For each
place you pause, you can specify where the movie will resume based
on the viewer's input. For example, you may want to replay the intro-
ductory portions of the movie if the viewer didn't answer the first set
of questions correctly. Or you may want to allow the viewer to skip
some sections if they get a pre-test type of questioning correct. These
paths through the movie are sometimes called branching or contin-
gency branching.
As you think about your questions and interactive components, it's
often helpful to create a diagram of potential paths through your
movie. For example, a very basic flowchart showing three lessons
might look like this:
 
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