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k
k
α (
C gi +
C ie )+ β c + β + γ
i =1
i =1
R c =
,
(4.1)
M 2 log 2 L
where C g,i ,i =1 , 2 ,
,k is the number of coecients required for the
i th subimage for variable order global approximation and C ie is the number
of coecients for regions that require residual approximation. We assign α
number of bits for each coecient. β c is the overhead for all patches due to
such correction. β is the overhead due to different orders of approximation of
subimages and γ is the number of bits for contour representation of the image.
If ν is the number of bits required for encoding texture blocks, then the
equation (4.1) becomes
···
k
k
α (
C gi +
C ie )+ β c + β + ν + γ
i =1
i =1
R c =
.
(4.2)
M 2 log 2 L
Note that the number of bits for graylevel approximation, in general, is
k
k
β gr = α (
C gi +
C ie )+ β c + β + ν.
(4.3)
i =1
i =1
If the global approximation itself is su cient to meet the desired error crite-
rion so that the approximation of residual error is not needed, then the term
containing C ie and hence β c in equation (4.2) do not contribute anything and
under such conditions, equation (4.2) reduces to
k
α
C gi + β + ν + γ
i =1
R c =
.
(4.4)
M 2 log 2 L
Further, when all global approximations are seen to be of fixed order and local
residual approximations are also of fixed order, we get the total number N c
of coecients as
N c = C g k + C l ( N 1 + N 2 +
···
+ N k ) ,
(4.5)
where C g is the number of coecients required for global approximation of
a subimage and C l is the number of coe cients for local residual surface
approximation of each of the N 1 ,N 2 ,
···
,N k patches. Compression ratio R c
in this case reduces to
R c = αN c + ν + γ
M 2 log 2 L
.
(4.6)
Note that when all the regions N 1 ,N 2 ,
N k in all subimages are locally
approximated for their residual surface, we do not need to store information
···
 
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