Game Development Reference
In-Depth Information
Body front:
r = (0, 1.00, 2.25) − (0, 1.01, 1.05) = (0, −0.01, 1.20)
2
4 241
3
5
2
4 (−0.01) 2 + 1.20 2
3
5
0
0
−0 (−0.01)
−0 1.20
J =
0 2 + 1.20 2
(kg m 2 )
0
521
0
+ 1000
−0 (−0.01)
−(−0.01) 1.20
0
0
387
0 2 + (−0.01) 2
−0 1.20
−(−0.01) 1.20
2
4 1680
3
5
0
0
(kg m 2 )
=
0
1960
12.0
0
12.0
387
Body middle:
r = (0, 125, 75) − (0, 1.01, 1.05) = (0, 0.24, −0.30)
2
4 197
3
5
2
4 0.24 2 + (−0.30) 2
3
5
0
0
−0 0.24
−0 (−0.30)
J =
0 2 + (−0.30) 2
(kg m 2 )
0
313
0
+ 600
−0 0.24
−0.24 (−0.30)
0
0
285
0 2 + 0.24 2
−0 (−0.30)
−0.24 (−0.30)
2
4 286
3
5
0
0
(10 2 kg m 2 )
0
367
43.2
=
0
43.2
320
Body rear:
r = (0, 1.00, −1.20) − (0, 1.01, 1.05) = (0, −0.01, −2.25)
2
4 213
3
5
2
4 (−0.01) 2 + (−2.25) 2
3
5
0
0
−0 (−0.01)
−0 (−2.25)
J =
(kg m 2 )
0 2 + (−2.25) 2
0
325
0
+ 400
−0 (−0.01)
−(−0.01) (−2.25)
0
0
155
0 2 + 0.01 2
−0 (−2.25)
−(−0.01) (−2.25)
2
4 22.4
3
5
0
0
(10 2 kg m 2 )
=
0
23.5
−0.09
0
−0.09
1.55
Front left wheel:
r = (−1.00, 0.35, 2.30) − (0, 1.01, 1.05) = (−1.00, −0.66, 1.25)
2
4 3.06
3
5
0
0
J =
(kg m 2 )
0
1.70
0
0
0
1.70
2
4 (−0.66) 2 + 1.25 2
3
5
−(−1.00) (−0.66)
−(−1.00) 1.25
(kg m 2 )
(−1.00) 2 + 1.25 2
+ 50
−(−1.00) (−0.66)
−(−0.66) 1.25
(−1.00) 2 + (−0.66) 2
−(−1.00) 1.25
−(−0.66) 1.25
2
4 103
3
5
−33.0
62.5
(kg m 2 )
=
−33.0
130
41.3
62.5
41.3
73.5
Front right wheel:
r = (1.00, 0.35, 2.30) − (0, 1.01, 1.05) = (1.00, −0.66, 1.25)
2
4 3.06
3
5
0
0
J =
(kg m 2 )
0
1.70
0
0
0
1.70
2
4 (−0.66) 2 + 1.25 2
3
5
−(1.00) (−0.66)
−(1.00) 1.25
(kg m 2 )
(1.00) 2 + 1.25 2
+ 50
−(1.00) (−0.66)
−(−0.66) 1.25
(1.00) 2 + (−0.66) 2
−(1.00) 1.25
−(−0.66) 1.25
2
4 103
3
5
33.0
−62.5
(kg m 2 )
=
33.0
130
41.3
−62.5
41.3
73.5
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