Game Development Reference
In-Depth Information
x(1)−x(0)
1−0
= 1−0
1
3.
(a)
= 1
x(2)−x(1)
2−1
= 0−1
1
(b)
= −1
x(2)−x(0)
2−0
= 0−0
2
(c)
= 0
x(6.5)−x(5.5)
6.5−5.5
= 1−(−1)
1
(d)
= 2
x(9)−x(0)
9−0
= (−2)−0
9
= − 2
9
(e)
<
:
2−2t
0 < t < 2
0
2 < t < 4
4. v(t) =
π cos(πt)
4 < t < 7
−1
7 < t
5.
(a) v(0.1) = 2−2(0.1) = 1.8
(b) v(1.0) = 2−2(1.0) = 0.0
(c) v(1.9) = 2−2(1.9) = −1.8
(d) v(4.1) = π cos(4.1π) = 2.988
(e) v(5) = π cos(5π) = −π
(f) v(6.5) = π cos(6.5π) = 0
(g) v(8) = −1
(h) v(9) = −1
<
:
−2
0 < t < 2
0
2 < t < 4
6. a(t) =
−π 2 sin(πt)
4 < t < 7
0
7 < t
7.
(a) a(0.1) = −2
(b) a(1.0) = −2
(c) a(1.9) = −2
(d) a(4.1) = −π 2 sin(4.1π) = −3.050
(e) a(5) = −π 2 sin(5π) = 0
(f) a(6.5) = −π sin(6.5π) = −9.870
(g) a(8) = 0
(h) a(9) = 0
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