Game Development Reference
In-Depth Information
Figure 2-8. Texture Properties are accessible through the Object Inspector when a texture asset is selected. Using these settings,
you can up- and down-size textures as required for your platform and build
When importing the CMOD atlas texture into Unity, several default properties are applied—and these
can be viewed using the Texture Properties dialog, as shown in Figure 2-8 . Sometimes the default
settings will be just what you need, in which case no further tweaking is necessary. In our case,
however, the default settings are probably very different from what we need. How so? And what
should be changed? The following points answer our two questions.
 
Search WWH ::




Custom Search