Information Technology Reference
In-Depth Information
Pheasant, S., & Haslegrave, C. M. (2006). Bodyspace: Anthropometry, ergonomics, and the
design of work (3rd ed.). Boca Raton, FL: Taylor & Francis.
Preece, J., Rogers, Y., & Sharp, H. (2002). Interaction design. New York, NY: Wiley.
Reason, J. (1990). Human error. Cambridge, UK: Cambridge University Press.
Ritter, F. E., Freed, A. R., & Haskett, O. L. (2005). User information needs: The case of
university department web sites. ACM interactions, 12(5), 19-27. acs.ist.psu.edu/acs-lab/
reports/ritterFH02.pdf
Salvendy, G. (Ed.). (1997). Handbook of human factors and ergonomics (2nd ed.). New York,
NY: Wiley.
Sheridan, T. B. (1992). Telerobotics, automation, and human supervisory control. Cambridge,
MA: MIT Press.
Tambe, M., Johnson, W. L., Jones, R. M., Koss, F., Laird, J. E., Rosenbloom, P. S., et al. (1995).
Intelligent agents for interactive simulation environments. AI Magazine, 16(1), 15-40.
Tractinsky, N. (1997). Aesthetics and apparent usability: Empirically assessing cultural and
methodological issues. In CHI '97 (pp. 115-122). New York, NY: ACM. http://sigchi.org/
chi97/proceedings/paper/nt.htm . Accessed 11 March 2014.
Tufte, E. R. (1990). Envisioning information. Cheshire, CT: Graphics Press.
Weiland, W., Szczepkowski, M., Urban, G., Mitchell, T., Lyons, D., & Soles, R. (2002). Reusing
cognitive models: Leveraging SCOTT technology in an LCAC virtual training environment.
In Proceedings of the 11th Computer Generated Forces Conference, 02-CGF-115. Orlando,
FL: U. of Central Florida.
White, A. W. (2002). The elements of graphic design: Space, unity, page architecture, and type.
New York, NY: Allworth Press.
Wickens, C. D., Gordon, S. E., & Liu, Y. (1998). An introduction to human factors engineering.
New York, NY: Addison-Wesley.
Wickens, C. D., & Hollands, J. G. (2000). Engineering psychology and human performance (3rd
ed.). Upper Saddle River, NJ: Prentice-Hall.
Search WWH ::




Custom Search