Game Development Reference
In-Depth Information
Figure 6.11
A player returning to a checkpoint in REDDER .
In nondigital games such as sports or board games, a mistake can result in losing the game,
which also effectively resets the system. If you want to play again after losing at chess or bas-
ketball, you have to start again. More gradual punishments in traditional games also exist. If you
move a chess piece to a vulnerable position, your opponents might take it, costing you one of
your pieces. In basketball, a punishment can happen if you violate one of the rules of the game,
such as walking without dribbling the ball. In this case, the punishment is that the
ball is given
to the opposing team. This kind of punishment has the effect of tilting the game toward your
opponent, possibly bringing the game closer to victory for your opponent and closer to a loss
for you.
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