Graphics Reference
In-Depth Information
Figure 4.48 Sound synced to the proper storyboard in The Beast
There are several techniques to move the image strips around that we will discuss next, but this is the basic
procedure. As you match storyboards to sound cues, you press Alt-A to preview your work, tweaking things
a frame at a time if necessary.
Sequencer Tools for Working with Image Strips
Although the Video Sequence Editor shares some of the rest of Blender's commands and work fl ow, it has its
own quirks and hidden secrets. Actually, by bringing in a series of images and a sound clip and splitting them
into their components, you have already acquired signifi cantly more Sequencer knowledge than a great many
Blender users.
First, a little more Sequence strip anatomy. Notice the inward pointing arrows on either end of each image strip.
Image strips can be right mouse button selected and moved with the G key, just like any other Blender object.
The handles, though, can be individually selected and G key moved, allowing you to extend the length of time
that the strip covers. In Figure 4.49, you can see that the top strip has had its right handle moved to the right, and
the bottom one has had its right handle moved to the left, making them longer and shorter, respectively, than the
one in the middle. The bottom strip is in the middle of its transformation, with the right most handle selected.
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