Graphics Reference
In-Depth Information
Chapter 15
Rendering and Compositing
Objectives
●
Goals and overview
●
Lighting your shot fi les
●
Compositing for better, faster renders
●
Getting a good render on your local machine
●
Final animation review
●
Preparing for render farming
●
Setting up and using a render farm
●
Checking the fi nal frames
●
Staying organized
Inbox
Shot fi les with fi nished animation.
Goals and Overview
Great fi nal frames
versus
faster render times
. Mutually exclusive goals always make for good fun at parties.
More specifi cally, your goal as the
art
director of your animation is to produce fi nal frames that help to con-
vey the themes of the story. The images should have a good tonal range, good contrast, and an appropriate
color scheme. However, your goal as the
technical
director of the animation is to get the entire job rendered
and ready for editing as quickly as possible, with as few technical hurdles, glitches and do-overs as you can
manage.
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