Graphics Reference
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not to do this, but the sight of your character's legs warping and stretching across the room as you animate the
rest of the body might throw you off a bit (Figure 11.42). Figure 11.43 shows the mother's pelvis and arms key-
framed throughout the rest of the motion, with the feet following along due to the Child Of constraint. It's
okay that they pass through the fl oor when she “kneels” down—you'll fi x it later when you animate the feet.
Figure 11.42 Working with the upper body with and without the Child Of constraint
Figure 11.43 The rest of the keyed body motion with the feet
following
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