Game Development Reference
In-Depth Information
FIGURE 12.7 Ghasts typically float through The Nether's sulphurous air, but they can
also sink into a lava lake and take pot-shots at you sniper-style.
Blazes —You might find blazes floating down the corridors of a fortress, but
they're usually near a spawner. They have a distinctive attack pattern, spinning up
for a few seconds while emitting a fire effect, and then shooting three quick fire-
balls at you. They then cool off for a while. Attack them while they're chilling
down, or early on when they're spinning up. Swords work well if one separates
from the pack; otherwise, use arrows and then make a dash past the entryway to
the spawner to pick up the blaze rod drops.
Magma cubes —These burning cubes split like slime mobs in The Overworld.
They're slower but far more dangerous and harder to kill. Attack the large cubes
and middle-sized cubes from a distance with arrows, and then finish off the small
ones with your sword. You pick up a lot of experience points and the handy
magma cream.
Wither skeleton —These tall versions of the regular skeleton stalk the hallways of
fortresses. They usually use swords but occasionally can pick up a bow, and get-
ting hit by one causes the Wither effect, a type of soul-destroying poison that
darkens your health bar for 10 seconds while causing additional damage. They're
best attacked with an arrow from a distance. You can also turn the odds in your fa-
vor by creating a bolt hole that's just two blocks high. The wither skeleton is a
little taller than the regular skeleton and can't follow you through.
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