Game Development Reference
In-Depth Information
12. Playing Through: The Nether and The End
In This Chapter
Get kitted up and head to The Nether.
Find your way through a region of plummeting lava falls, endless fiery lakes, and
precipitous cliffs.
Locate the nether fortress, defeat its mobs, and take home its horde.
Set course for a stronghold, and activate its portal.
Travel to The End and defeat the dragon.
Pack your bags—we're off on another field trip. You won't need your winter woolies be-
cause you'll be heading to Hell and back. In this chapter, you explore Minecraft's other
worlds: The Nether and The End. They're a little like Dante's vision of the seventh and
ninth circles of Hell: flaming rivers in one, an icy core in the other. Defeating the Ender
Dragon also completes your journey through the official game structure, earning your pas-
sage back to The Overworld. You'll bring home countless treasures, valuable experience,
and the priceless achievement of having won the toughest battle in Minecraft. Think of it as
going from Hell 9 to Cloud 9.
Alternate Dimensions
The Nether and End regions are not fun places to hang out (see Figure 12.1 and 12.2 ) . You
need to go in with specific goals; don't dawdle too long. Both places are hazardous to your
health, and any time you die, you respawn in The Overworld and lose anything you haven't
been able to put away in a chest for safekeeping.
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