Game Development Reference
In-Depth Information
This chapter is an introduction to redstone and transport. It teaches you the essentials, and
you won't need an engineering degree to succeed. Even if you're not switched on by some
of the more complex aspects of this extraordinary system, it is definitely worth coming to
grips with a few core techniques. They gowell beyond the water harvester from Chapter 6 ,
Crop Farming , ” and you'll have fun exploring this creative new world.
Seeing Red: A Beginner's Guide
Certain aspects of Minecraft are completely intuitive and can be understood in the usual
process of discovery. Redstone is different, but it's not so hard. The complete redstone sys-
tem is made up of just a few core concepts: power sources, wire, modifiers, and output
devices.
Tip: Use Creative Mode
IrecommendthatyoutestandexplorethischapterinaworldsettoCreativemode.
It'sjustsomucheasierasalearningexercisetoplaceandwireupcomponentsthis
way, including the more exotic ones.
Once you get a grip on redstone essentials and start to figure out how to put these building
blocks together into more interesting systems, you will never think of Minecraft the same
way again.
Power Sources
The power sources provide the energy to power devices or to signal that an event has oc-
curred, such as a mob (or someone in multiplayer) stumbling over a tripwire. Figure 9.1
shows the complete set.
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