Graphics Programs Reference
In-Depth Information
Figure 22-1: 3D viewing from every which way.
I highly recommend working with multiple viewports when you're modeling in 3D — that
way you get to see exactly what you're doing in all three dimensions, in real time. My
own preference is to work mostly in the isometric viewport, so I make that one larger
than the other three. The in-canvas viewport toggle will switch back and forth between
the last multiple viewport you set up, and a maximized viewport. In the following steps, I
explain how to set up the tiled-viewport configuration you see in Figure 22-3.
1. If you're not already in the 3D Modeling workspace, click the Workspace drop-
down list in the Quick Access Toolbar and select 3D Modeling.
You can also click the Workspace Switching button on the status bar and again, se-
lect 3D Modeling. If the Materials Browser palette opens, close it.
2. Click New on the Quick Access Toolbar to open the Select Template dialog box.
If a new blank drawing appears and you don't see the Select Template dialog box,
someone has assigned a default template to this button in the Options dialog box.
In that case, click the Application button (the Big Red A) and choose New, then
choose Drawing from the submenu.
3. Choose acad.dwt (choose acadiso.dwt if metric is your preference), and click
Open.
Yes, I know there are ready-made 3D templates ( acad3d.dwt and acadis-
o3d.dwt) , but trust me — it's easier to start this setup from a 2D template.
4. From the Viewports panel on the Ribbon's View tab, choose Named.
The Viewports dialog box appears.
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