Graphics Programs Reference
In-Depth Information
Chapter 8
Down the Straightaway
In This Chapter
Drawing linear things with the AutoCAD drawing commands
Lining up for lines and polylines
Closing up with rectangles and polygons
As you probably remember from your crayon-and-coloring-topic days, drawing stuff is
fun. CAD imposes a little more discipline, but drawing stuff with AutoCAD is still fun (trust
me on this one). In computer-aided drafting, you usually start by drawing geometry
shapes such as lines, circles, rectangles, and so on — that represents the real-world ob-
ject that you're documenting. This chapter shows you how to draw linear geometry —
objects that proceed in a straightforward manner from one point to the next. In Chapter
9, I throw some curves at you.
After you've created some straight or curvy geometry, you'll probably need to add some
dimensions, text, and hatching, but those elements come later (in Part III of this topic). Or
you may want to use that geometry as the basis for some cool 3D modeling (I introduce
Search WWH ::




Custom Search