Graphics Reference
In-Depth Information
Figure 14.6 Choosing between a Linear and Smooth animation path.
Choosing Smooth allows you to create curved paths, which you can control using Bezier handles (see Figure
14.7). Arrows on each end of the dotted line indicate the starting and ending keyframes. The same process can
be achieved directly in the Inspector, allowing you to animate any parameter that has a diamond keyframe but-
ton next to it, including transitions, text, and filters.
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