Game Development Reference
In-Depth Information
Figure 5-16. A typical Golf Game version 4 screen shot
Since much of the GolfGame4 code is the same as the previous versions of the Golf Game,
only a couple of aspects of the code will be discussed. A SpinProjectile object is declared as a
field of the GolfGame4 class and will be used to model the golf ball.
import javax.swing.*;
import java.awt.*;
import javax.swing.border.BevelBorder;
import java.awt.event.*;
import javax.swing.Timer;
public class GolfGame4 extends JFrame implements ActionListener
{
// GUI component declarations not shown ...
// The golf ball is a SpinProjectile.
private SpinProjectile golfball;
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