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well as user-defined behavior classes has been highlighted. Lastly, the handling of colli-
sions, which is important for realistic navigation, has also been discussed.
references
Ball, D., & Mirmehdi, M. (1999). A prototype hotel browsing system using Java 3D. Pro-
ceedings IEEE International Conference on Information Visualization (pp. 464-469).
Bishop, W., Hembruch, M., & Trudeau, C. (1999). Simulating colliding particles in Java
using Parsimony. Proceedings IEEE Canadian Conference on Electrical and Computer
Engineering (pp. 255-260).
Sowizral, H. A., & Deering, M. F. (1999). The Java 3D API and virtual reality. IEEE Com-
puter Graphics and Applications , 19 (3), 12-15.
The Colliding Grabbers. (2006). http://fivedots.coe.psu.ac.th/~ad/jg/chN4/index.html.
Wang, L. (2006). J3D-based monitoring and control for e-ShopFloor. International Journal
of Manufacturing Technology and Management , 8 , 126-140.
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