Graphics Programs Reference
In-Depth Information
int main(int argc, char *argv[]) {
char *char_ptr; // A char pointer
int *int_ptr; // An integer pointer
int mem_size;
if (argc < 2) // If there aren't command-line arguments,
mem_size = 50; // use 50 as the default value.
else
mem_size = atoi(argv[1]);
printf("\t[+] allocating %d bytes of memory on the heap for char_ptr\n", mem_size);
char_ptr = (char *) malloc(mem_size); // Allocating heap memory
if(char_ptr == NULL) { // Error checking, in case malloc() fails
fprintf(stderr, "Error: could not allocate heap memory.\n");
exit(-1);
}
strcpy(char_ptr, "This is memory is located on the heap.");
printf("char_ptr (%p) --> '%s'\n", char_ptr, char_ptr);
printf("\t[+] allocating 12 bytes of memory on the heap for int_ptr\n");
int_ptr = (int *) malloc(12); // Allocated heap memory again
if(int_ptr == NULL) { // Error checking, in case malloc() fails
fprintf(stderr, "Error: could not allocate heap memory.\n");
exit(-1);
}
*int_ptr = 31337; // Put the value of 31337 where int_ptr is pointing.
printf("int_ptr (%p) --> %d\n", int_ptr, *int_ptr);
printf("\t[-] freeing char_ptr's heap memory...\n");
free(char_ptr); // Freeing heap memory
printf("\t[+] allocating another 15 bytes for char_ptr\n");
char_ptr = (char *) malloc(15); // Allocating more heap memory
if(char_ptr == NULL) { // Error checking, in case malloc() fails
fprintf(stderr, "Error: could not allocate heap memory.\n");
exit(-1);
}
strcpy(char_ptr, "new memory");
printf("char_ptr (%p) --> '%s'\n", char_ptr, char_ptr);
printf("\t[-] freeing int_ptr's heap memory...\n");
free(int_ptr); // Freeing heap memory
printf("\t[-] freeing char_ptr's heap memory...\n");
free(char_ptr); // Freeing the other block of heap memory
}
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