Graphics Programs Reference
In-Depth Information
Figure 12.51. This is how you create a copy of the Gizmo you made.
SafeAreas1iscreated.InitsPropertiespanelyoucanseealltheKnobsyoumade,
play with them, and make Safe Areas that fit your needs.
4. Bring in an image from chapter04/IcyRoad.png.
5. Clear the Properties Bin.
6. Connect SafeAreas1 to Read1.
7. View SafeAreas1.
Great! You have Safe Areas for this image as well. Working in this way, though,
isn'tthatconvenient. SafeAreasshouldbepartoftheViewer,notpartofthetree.
 
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