Graphics Programs Reference
In-Depth Information
so the alignment of the camera to the geometry produces the same general perspective as
yourimage,youcanusethatcamera toprojecttheimageontothegeometry.Youcanthen
make that image do things only a 3D scene can do, like move around it, for example.
Speaking of examples, let's dive into one.
Building a Camera Projection Scene
To have a point of reference, let's start by importing an image.
1. From the chapter11 folder, import Ginza.jpg using a Read node ( FIGURE 11.1 ) .
Figure 11.1. The image you will use for the camera projection.
This is a photo I took of the Ginza Hermes building in Tokyo. You will make
this still photograph move with true perspective and parallax as well as add some
more elements to it. Its resolution is 1840×1232. Not exactly standard, but that
doesn't matter. You will make the final composite a 720p composite. Let's set up
the project.
2. While hovering the mouse pointer over the DAG, press the S key to display the
Project Settings panel.
3. Set up the project as follows: Check Lock Range and choose New from the Full
Size Format drop-down menu. Then, enter the following:
• Name = 720p
• W = 1280
 
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