Graphics Programs Reference
In-Depth Information
Dope Sheet is a timeline representation of your clips and keyframes.
Nodes Toolbar contains all the different nodes one can use to drive Nuke. These
are split into several sections or toolboxes represented by little icons.
Node Graph or DAG. The process of building the process tree happens here.
Properties Bin contains sliders and knobs to control your various nodes.
ProgressBar is the window that tells you how long to wait for a process to finish,
be it a render, a tracking process, or anything that takes a significant amount of
time. This panel pops up whenever it's needed, but you can dock it in a pane,
which some find convenient.
Script Editor is a text window where you can write Python scripts to automate
various features of Nuke.
New Viewer opens a new viewer where you can view, compare, and analyze your
images.
Using the Content menu, you can change the interface to fit the specific needs and prefer-
ences of different users.
The menu bar
The menu bar at the very top of the Nuke interface holds more functionality. Here's an
explanation of the various menus ( FIGURE 1.3 ) .
Figure 1.3. The menu bar (on Mac OS X).
File containscommandsfordiskoperations,includingloading,saving,andimport-
ing projects—but not images.
Edit contains editing functions, preferences, and project settings.
Layout facilitates restoring and saving layouts.
Viewer helps in adding and connecting viewers.
Render is used to launch a render as well as various other related commands.
Help contains access to a list of hot keys, user documentation, training resources,
tutorial files, and Nuke-related email lists.
Using the Content menu, you can customize the user interface. You can then use the Lay-
out menu to save and retrieve the layout configuration.
 
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