Graphics Programs Reference
In-Depth Information
Before curves
After curves
Figure 11-11: Incorporating the ambient occlusion map into our texture. Top left: The ambient occlusion texture multiplied over
the rough diffuse texture at 40 percent opacity, before any alteration. Bottom: Adjusting the colors of the ambient occlusion map
with the Curves tool, to make it redder. Top right: The reddened ambient occlusion map multiplied over the diffuse texture at
40 percent opacity.
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