Graphics Reference
In-Depth Information
x = y = z = 1
/
3, although it is close. (Other reference whites are described
in Section 28.11.)
Note that if we know x and y , we can compute z = 1
( x + y ) , but this does
not allow us to recover X , Y , and Z ; for that we need at least one more piece of
information (all xyz -triples lie on a planar subspace of XYZ -space). Typically we
recover XYZ from x , y , and Y (the luminance value). The formulas are
X = x
y Y ,
(28.27)
Y = Y , and
(28.28)
Z = 1
( x + y )
y
Y .
(28.29)
y
28.8.2 Applications of the Chromaticity Diagram
The chromaticity diagram has several applications.
First, we can use the diagram to define complementary colors: Colors are
complementary if they can be combined to form illuminant C (e.g., D and F in
Figure 28.19). If one requires a half-and-half mix in the definition, then some
colors, like B , have no complement.
0.9
520
0.8
540
510
0.7
B
560
0.6
500
580
A
0.5
0.4
D
600
Second, the diagram lets us make precise our notion of excitation purity:
A color like the one indicated by point A in Figure 28.18 can be represented
by combining illuminant C with the pure-spectral color B . The closer A is to
B , the more spectrally pure it is. So we can define the excitation purity to be
the ratio of the length AC to the length BC . We extend this definition to C by
saying that its excitation purity is zero. For some colors, like F , the ray from C
through F meets the boundary of the horseshoe at a nonspectral point; such col-
ors are called nonspectral; but the ratio CF to CG still makes sense, and we
can define excitation purity this way. The dominant wavelength, however, is more
problematic; the standard is to say that the dominant wavelength is a “comple-
mentary” one at B , which would be denoted 555 nm c, where the “c” indicates
complementarity.
A third use of the chromaticity diagram is the indication of gamuts: Any light-
producing device (like an LCD monitor) can produce a range of colors that can be
indicated on the chromaticity diagram. Colors outside this gamut cannot be pro-
duced by the device. (Similarly, printing devices have gamuts, once one defines a
standard illuminant under which the printed page will be viewed.) A device that
can produce two colors can also produce (by adjusting the amounts of each) chro-
maticity values that are convex combinations of the two. In Figure 28.20, lights
whose chromaticity values are I and J can be combined to form chromaticity
values on the line segment between them; adding a third color K gives a gamut
consisting of a whole triangle. Clearly there's no triangle with vertices in the
horseshoe that contains the entire horseshoe; thus, no three-color display, no mat-
ter how perfectly calibrated, can produce all color percepts.
0.3
490
C
700
E
0.2
F
4 80
0.1
0.0
400
G
x
0.0
0.1
0.2
0.3
0.4
0.5
0.6
0.7
0.8
Figure 28.19: Colors on the chro-
maticity diagram. D and E are
complementary.
y
0.9
520
0.8
540
510
0.7
560
0.6
I
500
580
0.5
0.4
600
0.3
490
700
J
K
0.2
480
0.1
0.0
400
x
0.0
0.1
0.2
0.3
0.4
0.5
0.6
0.7
0.8
Figure 28.20: Mixing of colors in
the chromaticity diagram. Colors
on the line IJ can be created by
mixing the colors I and J; all col-
ors in the triangle IJK can be
created by mixing the colors I , J ,
and K.
Note that printer gamuts are typically far smaller than those of displays; in
high-end printers, this can be partially remedied by the use of spot color
additional inks placed in the printer to expand the gamut so as to include a partic-
ular color. But in general, getting faithful print versions of images from a display
is impossible. The problem of gamut matching (i.e., finding reasonable mappings
from the gamut of one device to that of another) remains a serious challenge.
 
 
 
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