Game Development Reference
In-Depth Information
Congratulations! We now have one interactive object in the world. To test this, let's
click on play and observe a slowly rotating coin. If we then walk the player up to it so
that he or she can collect it, we will then see the inventory displaying the item.
Testing the mission system
Let's add another type of interactive object and then build a couple of missions to
finish validating our work.
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