Game Development Reference
In-Depth Information
Adding another data condition
Just as we saw in Chapter 7 , Mission Two - Testing a Player's Learning , when we
created listData npcCondition which wrapped a list of GameObjects used to
track racers in the race, we will need to create another type of wrapper in this mission;
one for the initial score of the player. We can create this list with the following steps:
1. Copy and paste listData.cs into the folder named Chapter9 . Rename the
copy floatData as shown in the following screenshot:
2. Update the declaration in the script to match the new name of the file.
3. Replace the list<GameObject> _listData variable with the following
line of code:
public float _floatData;
Congratulations! You have now created a second npcCondition data wrapper. An
instance of this will be required by the logic of this level to compute the points scored.
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